Might and Magic II: Gates to Another World

Released on December 01, 1988 by New World Computing, New World Computing
Might and Magic II: Gates to Another World
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Summary

The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself.

A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.
Available on: Mac, Sharp X1, Sharp X68000, Commodore C64/128, PC-8801, MSX, Sega Mega Drive/Genesis, Amiga, Super Famicom, PC DOS, Apple II

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