House of Dead Skin
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Summary
Large, abstract and extremely beige single map set in an abstract beige facility built into abstract beige caves. The map is meant to be pretty nonlinear/explorable and large chunks of it are hidden in secrets and/or optional to the non-completionist. Texture theme/visuals and combat setups take a lot from Stardate 20X6 and The 10X10 Project (though it's not quite as hard as those wads.)
Available on: PC (Microsoft Windows)