Thrateon
About
From the heart of the ruthless desert of Sistan, more ruthless creatures rise and turn to Zabol. There is no gate that can hinder them. There is no wall that can withstand them. Pishdad Shah is left defenseless. An army rushes from the south - it is Boras who comes to help. Boras drives back the demons, but Zabol is left in a burnt ruin. There is no place to stay. Boras takes the survivors to Jiroft, under the shade of the giant Gokran tree. But the danger still remains. The rebels cannot be controlled. Sistan needs tough men. Boras calls for fighting men. Mehrdad takes up a blade and joins Boras' army. He receives a special mission to take a shipment to Zabol. But this is no ordinary journey. Behind the scenes, there is news... Thrateon is an action-role-playing game (RPG-Action) inspired by the mythology of Iran. Thrateon, which is more precisely mentioned in the Avesta as " Θraētaona", is the same as Fereydun and means the possessor of three powers. This name was chosen for this game because it features three different characters as the main playable characters: Mehrdad the Warrior, Adar the Mage and Attar the Bard. Each of these three characters takes a different path in a story, and only by taking all the paths and playing with all the characters will the secrets of the story be revealed. This game is presented episodically, with Mehrdad as the main character in the first part. In terms of story, it can be said that Traton is the sequel to the game Age of Heroes and Roiintan. Boras, a powerful commander, has come to save the people of Zabol, driving the Div away from Zabol and sheltering his people in Jiroft, a city under a huge Gokaran tree. Mehrdad joins Boras' army and the game begins with a mission to Zabol. Like any role-playing game, the main character has a dialogue with characters and takes on missions, travels to strange lands, fights strange creatures, collects weapons, armor, and food, buys and sells in the market or on the street, and goes through stages and events one by one to reveal the hidden secrets of their story. The game's story and character design have won the second computer game festival in Iran. The game's characters are professionally voiced under the supervision of Mohammad Reza Alimardani. The game's graphics are inspired by Iranian-Islamic buildings and architecture, and based on feedback received at foreign exhibitions, they are competitive in the global market. For example, the city bazaar is based on the bazaars of Tabriz and Zanjan, as well as the Zain al-Din caravanserai. The ramparts, castles, water reservoir, mill and houses are all based on historical and ancient examples of this land. The music of this game is a combination of traditional music and modern orchestration.
